/-----RaMzi`s! qcon2003 config-----------------------



name "^0GMPO^7RAMZI ^HAMD"

//----internet stuff----------------------------


cl_maxpackets		"100"
cl_timenudge		"-20"
rate				"25000"
snaps				"40"


//---alias-------------------------------------

bind 5 		"mp_playertype 4; mp_weapon 6;echo Respawn as a sniper"
bind 6 		"mp_playertype 0; mp_weapon 8;echo Respawn as a panzer"
bind 3 		"mp_playertype 1; mp_weapon 4;echo Respawn as a medic"
bind 4 		"mp_playertype 2; mp_weapon 4;echo Respawn as a engineer"
bind 2 		"mp_playertype 3; mp_weapon 3;echo Respawn as a Lt with Mp40"
bind 1 		"mp_playertype 3; mp_weapon 4;echo Respawn as a Lt with Thompson"


//----bindings---------------------------------





//--l--
bind kp_minus vstr er
bind kp_plus  vstr err

set er vstr er1

set er1 "cg_crosshaircoloralt red; set er vstr er2; set err vstr er4 "
set er2 "cg_crosshaircoloralt white; set er vstr er3; set err vstr er1"
set er3 "cg_crosshaircoloralt green; set er vstr er4; set err vstr er2"
set er4 "cg_crosshaircoloralt cyan; set er vstr er1; set err vstr er3"


//--------------zoom shit-----------------------







//----------- spawn script----

bind f8 "setspawnpt 100; echo ^7CP SPAWN"
bind f9 "setspawnpt 1; echo ^7respawn at ^1Axis side
bind f10 "setspawnpt 2; echo ^7respawn at ^2Allies side"
bind f11 "setspawnpt 0; echo ^7Default spawn side"
bind f12 "setspawnpt 3; echo ^7barracks spawn"

//---------------demo shit---------------------


bind PGUP "autorecord"
bind PGDN "stoprecord"



//---sniper stuff-------------------------------





cg_zoomfov 		"40"
cg_zoomDefaultBinoc 	"45"
cg_zoomDefaultSniper 	"55"
cg_zoomDefaultSnooper 	"40"
cg_zoomDefaultFG 	"55"
cg_zoomStepBinoc 	"3"
cg_zoomStepSniper 	"10"
cg_zoomStepSnooper 	"5"
cg_zoomStepFG 		"10"



//--- team-bindings-----------------------------


bind pgdn kill
bind del vsay_team medic
bind end vsay_team needammo




//---blabla--------------------------------



sensitivity 		"3.4"
cl_mouseaccel		"0"
cg_fov			"110"

cg_drawTimer 		"0"
cg_simpleitems 		"0"
cg_drawFPGun 		"1"
cg_drawFrags 		"1"
cg_drawStatus 		"1"
cg_drawAllWeaps		"1"
cg_drawCrosshairPickups "1"
cg_drawGun 		"1"
cg_drawTeamOverlay 	"2"
cg_drawNotifyText 	"1"
cg_wolfparticles 	"1"
cg_bobpitch             "0"
cg_bobup                "0"
cg_bobroll              "0"
cg_drawCompass 		"1"
cg_deferPlayers 	"1"
cg_coronas 		"1"
cg_coronafardist	"0"
cg_bobroll		"0"
cg_bobpitch 		"0"
cg_bobup 		"0"
cg_runroll 		"0"
cg_runpitch 		"0"
cg_lagometer 		"0"
cg_drawAttacker 	"0"
cg_drawAmmoWarning 	"0"
cg_drawIcons 		"1"
cg_draw3dIcons 		"0"
cg_drawSnapshot 	"0"
cg_drawFPS 		"0"
cg_drawTimer 		"0"
cg_drawStatus 		"1"
cg_drawFrags 		"1"
cg_gibs 		"0"
cg_marktime 		"0"
cg_brassTime 		"0"
cg_shadows 		"0"
cg_wolfparticles 	"1"
com_blood 		"1"
com_hunkMegs 		"64"
m_filter                "0"
com_maxfps		"125"
s_mixahead              "0.14"



// r_

r_ext_NV_fog_dist		"0"
r_colorbits			"32"
r_depthbits			"16"
r_detailtextures		"0"
r_displayrefresh		"100"
r_drawSun			"0"
r_dynamiclight			"0"
r_ext_compiled_vertex_array	"1"
r_ext_compress_textures		"1"
r_ext_gamma_control		"1"
r_ext_multitexture		"1"
r_ext_texture_env_add		"0"
r_fastsky			"0"
r_finish			"0"
r_flares			"0"
r_gamma				"2"
r_ignoreFastPath 		"0"
r_ignorehwgamma			"1"
r_intensity 			"1.5"
r_lodBias			"2"
r_lodCurveError			"125"
r_lowMemTextureSize		"2048"
r_maPoverBrightBits		"2"
r_mode				"4"
r_overBrightBits		"1"
r_picmip			"1"
r_picmip2			"0"
r_primitives			"0"
r_roundImagesDown		"1"
r_showsky			"0"
r_showtris			"0"
r_stencilbits			"0"
r_subdivisions			"24"
r_textureMode			"GL_LINEAR_MIPMAP_NEAREST"
r_texturebits			"32"
r_vertexLight			"0"
r_rmse				"0"
r_displayrefresh		"120"



//---other--------------------------------

cl_allowDownload		"0"

cg_teamChatTime			"99999999999"
cg_teamChatHeight		"4"


//---osp--------------------------------


bind f3				"ready"
bind f4				"notready"
bind f6				"scores"
bind f7				"stats"
cg_drawReinforcementTime	"1"
cg_complaintPopUp		"0"
cg_noAmmoAutoSwitch		"1"
cg_useScreenshotJPEG		"1"
cf_wstats			"1.2"
cf_wstopshots			"1.1"
cg_autoreload			"0"


//---osp 0.8-------------

cg_bloodFlash			"0.0"
cg_blooddamageblend		"0.0"
cg_drawWeaponIconFlash		"1"
ch_font				"0"

//--sikte-----
cg_drawcrosshair              	"5"
cg_crosshairsize		"48"
cg_crosshairColor		"green"
cg_crosshairColoralt		"cyan"
cg_crosshairHealth		"0"
cg_crosshairalphaalt		"1"
cg_crosshairalpha		"1"
cg_crosshairpulse		"0"

//qcon (not all but some of it)

cl_freelook		"1"
m_pitch			"0.022"
m_yaw			"0.022"
r_ext_nv_fog_dist	"0"


seta g_log "1"
seta g_logSync "0"
seta logfile "1"






