**********
strayjump4
**********


===========================================================
strayjump4

A Return to Castle Wolfenstein trickjump map
by straydog

created by David Costello
aka - `straydog'

copyright: David Costello "straydog"
14th January 2007


Levelshot designed and created by: www.dreamindimension.com

============================================================

beta tested by straydog

(c) January 2007

All rights reserved.

United Kingdom / England

contact email address: capo135@msn.com


************************************************
strayjump4:  Released on 14th January 2007

************************************************


====================================================
Distribution / Copyright / Permissions

Level design copyright David Costello. 14th December 2007
All rights reserved.

Return to Castle Wolfenstein is a registered trademark
of id Software, Inc.

This level "strayjump4" may be electronically distributed 
only at NO CHARGE to the recipient in its current state, 
MUST include this .txt file, and may NOT be modified IN
ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE
DISTRIBUTED ON CD-ROM WITHOUT PRIOR WRITTEN PERMISSION.

========================================================

THIS ZIP FILE AND/OR PK3 FILE IS PROVIDED "AS IS"
WITHOUT WARRANTY OF ANY KIND. THE AUTHOR FURTHER DISCLAIMS
ALL IMPLIED WARRANTIES INCLUDING WITHOUT LIMITATION ANY
IMPLIED WARRANTIES OF MERCHANTABILITY OR OF FITNESS FOR A
PARTICULAR PURPOSE.  THE ENTIRE RISK ARISING OUT OF THE USE
OR PERFORMANCE OF THE SOFTWARE AND DOCUMENTATION REMAINS
WITH YOU.

IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DAMAGES
WHATSOEVER (INCLUDING WITHOUT LIMITATION, DAMAGES FOR
LOSS OF BUSINESS PROFITS, BUSINESS INTERRUPTION, LOSS OF
BUSINESS INFORMATION, OR OTHER PECUNIARY LOSS) ARISING OUT
OF THE USE OF OR INABILITY TO USE THE SOFTWARE OR
DOCUMENTATION EVEN IF THE AUTHOR HAS BEEN ADVISED OF THE
POSSIBILITY OF SUCH DAMAGES.
=========================================================

David Costello (gamename "straydog") and/or his respective
partners and licensors (as the case may be) shall retain all
right, title, interest and intellectual property rights in
and to this map. You may not sell, nor alter, modify or adapt
map,including but not limited to translating, decompiling,
reverse engineering, disassembling, or creating derivative
works therefrom other than to the extent permitted by
applicable law.

These terms shall be governed by and construed in accordance
with English law. Any dispute under these terms shall be
subject to the exclusive jurisdiction of the English courts
and, by playing or using strayjump4, you hereby submit
to the non-exclusive jurisdiction of such courts for such
purposes and waive any and all objections to jurisdiction
or venue in such courts.

======================================================


"strayjump4" map/level was optimised for OSP.

Jumps created and tested by: straydog


"strayjump4" is entity heavy map.

Whilst I do not forsee any issues, users play this map
at their own risk.

========================================================

Credits and info:

1) All jumps in strayjump4 are my own design.
They include many new types of jump with forms of
moving platforms, which I believe are an entirely 
new concept, not just in RtCW trickjumping,
but for many if not all games which have trickjumping
capability, as I have never seen any other movie
or information featuring the types of jumps I have
created in strayjump4.

2) The "rain" main chambers are not my own design or work.  They
were sourced by me from the mapper KoS who created a superb rain
tutorial. As stayjump4 trickjump map has been
a long work in progress since March 2006, with much time spent
designing, creating and spacing out the main jumpruns themselves,
I used KoS's rain tutorial almost as an exact prefab, in order to
save time and give the chamber areas to all jumps a nice effect.
Therefore all credit for the superb rain effect goes to the mapper
KoS.  Thanks.

kos@vestlandet.com
http://kos.nem3d.net
http://kos.philgeorge.com.au/tutorials/rain/kos_rain.html


Other Credits 2:

As always, big thanks for community assistance/knowledge/forum discussion
from a variety of mapping forums:  including my favorites (in no particular order)

www.map-center.com, www.map-craft.com, www.tramdesign.com,
www.wolfensteinx.com/surface.

===============================================

Other Credits 3: (Game assets/accessories)

Big thanks to:

1)) Model Author: Evil Lair
   Accessory's Name : Evil's Teleporter
   Email Address : hfx@planetquake.com


2) Model Author: tomislav berei
   Accessory's Name: Wolf (wolfhead)
   tomislav_bero@hotmail.com

3) Chronos/chrnz/Joe for using his special
   movie config and programs to source some 
   neat in-map imagery for use in the levelshot.
================================================