2023-03-17

Quality of Life improvements for mp_rocket

Spawntimes: 20 Allies / 30 Axis
Timelimit: 10:30
Spawnpoints: 1: (Axis: Axis Upper Spawn / Allies: First Cave Flag)
             2: (Axis: Axis Lower Spawn / Allies: Backspawn)

Changes from mp_rocket to Rocket2:

Added: Ladder from First Cave Flag to catwalk
Added: New Lower Train Room Stairway that connects to the new hallway up above
Added: New hallway that connects the Store Room to the West Stairwell area and the new Lower Train Room Stairway
Added: Closable metal window at Override Key room
Added: More Textures variation, better LightMap and more eyecandy
**Change: Capping the objective will now trigger a 30 seconds countdown that can be Aborted/Started with the press of a button at the Override Console. It will also open up both the Rocket Emergency Exit and the Upper Rocket Bay Door permanently**
Change: Wider Axis Upper Spawn, Emergency Exit and Upper Hallway
Change: Rocket Bay balcony ladder is now climbable
Change: Rocket Bay blast doors switch cooldown lowered from 10 seconds to 2 seconds (still 10 seconds at the Override Console Room)
Change: Ceiling raised up at the Override Key area
Change: Emergency Rocket Bay Door is now a 1 way Axis team door (it can still be destroyed with a dynamite)
Change: The ladders at the Lower Train Room are now Elevators
Change: Removed some clippings around the map for people that are slow and not good at crouch jumping...
Change: Color-Coded important areas in the Team Overlay
Removed: Tunnel Cave-in secondary objective
Removed: The annoying train that circles around the map lower
Removed: Timed global announcers

find a bug? or have a suggestion regarding the map? contact me on discord @ John_Mullins#8799