
MP_BE_COVE By Fug-tm

Reversed for Battlefield Europe by Gilles

Installation Instructions:  place the mp_be_cove.pk3 into your Return to Castle Wolfenstein/Main folder.
Map name  cove.bsp and be_cove
Load it up and play!
File Info:  This is a Multiplayer Objective based map for RTCW, the greast game of all time.
Developer name:  Fug-tm   Email fug_tm@hotmail.com
Info: This is my 4th solo project for RTCW.
Past projects to date.

COMPLETE MAPS:
skyscraper 2.0
mp_vietnam
mp_hitlersbrain
mp_cove

RE_EDITED MAPS
ff_kungfu
ff_wellness_v2
ff_attack_v2

Tools:
GTK Radiant 1.4
RTCW
Easygen 1.42
Photoshop 7


Description:
It is a known fact that during the height of the war, German U-Boats were spotted along the California coastline.
One of the subs seems to have had some kind of mechanical problems and has taken shelter in one of the many 'coves' somewhere around mile marker 150 along a lonely stretch of U.S. Highway 1, the coastal highway.
The Sub MUST NOT be allowed to escape! Dispose of the Axis resistance and destroy the U-Boat before the Axis repair her and escape to open waters. YOU HAVE 30 MINUTES MISTER...MOVE IT!



Objective or Stopwatch is supported.

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I want to thank the following:

For the Palm trees and shaders:  Todd Gantzler/ydnar/Obsidian

Textures:
99% custom textures except for RTCW common metals and terrain, wood and sky.

Finally for my inspiration thanks to...

My wife for making me take that drive in 2000 down the Calfornia Coastline and the patience to put up with me when I am obsessing over a map.
If you ever get the chance, take that drive down Highway 1.


Please report bugs, errors moans or complaints to
fug_tm@hotmail.com

Fug-tm
