models\mapobjects\bfp\gothl\gothl_lampscreen
{
	
    
    map models\mapobjects\bfp\gothl\gothl_lampscreen.tga
    q3map_surfacelight 5000
    light 1
    surfaceparm nomarks
    {
        map $lightmap
        rgbGen identity
    }
    {
		
	//blendfunc gl_one_minus_dst_alpha gl_src_color
	blendfunc add

    }
}

models\mapobjects\bfp\gothl\gothl_bulp
{
	light 1
	surfaceparm nomarks
	q3map_surfacelight 8000
	{
		map models\mapobjects\bfp\gothl\gothl_bulp.tga
		blendfunc add
	}
}

models\mapobjects\bfp\gothl\gothl_glow
{
	deformvertexes autosprite
	{
		map models\mapobjects\bfp\gothl\gothl_glow.tga
		blendfunc add
	}
}

