########AvP_objective1########


December 2007

Final version of AvP objective 1

This map is made for the Alien vs Predator (objective) server!

Made extra small for high framerate and fast download!!

Thanx to m4rc for testing on server and Homie for helping with compile, and everyone who helped testing the map besides Psycho, Pred and Sjaakie!!!


~Xp3~



[Recommended:]

Many players change their configs for better gameplay and viewing, I would recommend to type the following commands into your gameconsole: "/r_vertexlight 1" and "/r_mapoverbrightbits 3", then type "/vid_restart". This way you see everything clear and bright, without losing too much of the colours.



[Mapinfo:]

Rooms:      1
Brushes: 1341
Entities: 229



# FEATURING: #

[Triple Spawnprotection]
- entering enemy spawn by door blows spawnkiller away
- entering enemy spawn by windows frags spawnkiller
- area's around enemy spawn are airstrike-free

[1 Extra Axis Spawnplace]
- Axis can capture the Axis Barn, Allies can reclaim it
- Axis automatically respawn near it after they have capured
- select Axis Home spawn in limbo (open limbo: spawning) to spawn at the Axis House

[2 Axis Airships]
- attack by air or fake the enemy by sending airships
- beware: Allies can use their tower to counter-attack
- jump in water, into trees or on the Objective or Allies House with it

[3 Ways to enter Objective House]
- by ladder (no hard jump, but a bit of stamina helps)
- with the Bouncer (when unlocked, see: Bouncer House)
- or use Airships (climb onto the Airship for example)

[Bouncer]
- unlock it (especially Allies) to jump inside the Objective House
- Axis should try to lock it, so the Allies cannot enter the House
- when game starts, Bouncer is locked, so Axis have a small advantage (use it!)

[Bouncer House]
- the main entrance is at the backside
- at the front is a window for quicker access (if you can!)
- on the 2nd floor is the Bouncer-Blocker located (needs 20 seconds to recharge)
- the Bouncer-Blocker locks/unlocks the Bouncer by placing/removing the big stone

[Airstike Free Zones]
- Axis Spawn
- Allied Spawn
- Bouncer House
- Objective House
- Axis Airships/Transmitter

[Objectives Axis (3)]
- 1) Axis try to capture the Axis Barn for faster ground-support
- 2) Axis try to steal the AvP documents from the Objective House
- 3) Axis try to take the AvP documents safely to the Transmitter to win

[Objectives Allies (3)]
- 1) Allies try to hold the Bouncer House and the Axis Barn
- 2) Allies try to defend the AvP documents from the Axis
- 3) Allies try to keep the Axis from transmitting the AvP documents


				Enjoy!