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## 	  Midnight Keep          ##
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AUTHOR
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 Geit
 Chickenteam


CREDITS
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 Medieval texture set by Sock (http://www.planetquake.com/simland/
 Graveyard skybox by Sock (http://www.planetquake.com/simland/
 Waterfall texture by unknown author :(=- (taken from g1zmo's japanese castles)
 Other shaders/textures by Geit
 Mushroom mapobject by Natestah
 Fern mapobject by Natestah
 Stone mapobjects by Natestah
 Tree mapobject by Grim Reaper (http://www.q3seek.com/hiredforce)
 Skeleton mapobject by Gollum

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Converted for RTCW with a lot of pain and suffering, by sswolf